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Changelog

Changelog Version 200263

  • Implemented Monster Lure Item
  • Implemented Axe Skill Tree
  • Removed the Action Gauge from Combat
  • Changed all Axe´s to be 2 handed
  • Increased all Axe Weapon Damage
  • Added Tabs to Character Customization
  • Added Inventory Filter
  • Added new free Character Customization Package
  • Increased Random POI Spawn Rate from 1 to 3 per Tile
  • Increased Random Combat Spawn Rate from 2 to 3 per Tile
  • Increased Random Event Spawn Rate from 2 to 3 per Tile
  • Steps Counter Base System added
  • Shops System has been updated to prevent “hostaging”
  • Changed Combat Animation Speed
  • Adjusted Animated Background Timing
  • Fixed Skeleton Visual Bug
  • Fixed Player Inspection Granting Buffs
  • Added Sound Effects for Reading Skill Books
  • Expanded Attribute Skill Descriptions
  • Fixed Character Customization View
  • Improved Character Map Shadow
  • Updated All Skills with Reworked Damage Multipliers
  • Updated Social View to Multiplayer Panel
  • Fixed Withdrawing from Store Counting as Receiving Item
  • Fixed Dagger Critical Chance Bonus
  • Corrected Flash Freeze Typo
  • Balanced Gem Values
  • Fixed "Craft All" Display
  • Fixed Necromancer Summoning Off-Screen
  • Fixed a Crash with the Event Queue
  • Removed Missing Cow Achievement
  • Fixed Rats' Loot Tables
  • Added Legendary Helmets
  • Added Legendary Gloves
  • Added Legendary Boots
  • Adjusted Exertion Cooldown

Changelog Version 200253

  • Added new Armor Crafting Recipes
  • Fixed Daggers Poison Enchantment
  • Fixed Treasures spawning too far from players
  • Fixed Attribute and Skill Reset Potion
  • Fixed Exertion formatting
  • Removed GetDefaultEvent from Unique MapSpawnables
  • Implemented Bulk Retrieval for Loot Tables

Changelog Version 200252

  • Fixed crash after socketing equipped weapons
  • Fixed bug on map from spawnable Job collectibles
  • Fixed Treasure Hunt Maps not showing a location
  • Fixed Friends List scrollview
  • Fixed Skills not being blocked by cooldowns
  • Fixed exterminate enemies quests not working
  • Fixed Flesher Boss Skill Bug
  • Added Attribute Bonuses to Skill Checks
  • Outpost Armor and Weapon Fragment Rewards increased

Changelog Version 200246

  • Added Friendslist Feature
  • Added the final Part of Act 1 of the Main Story
  • Added the new Job System feature
  • Added Leaderboards Feature
  • Added “The Gauntlet”
  • Added Enemy Outposts
  • Added Innate Effects to all Staffs to boost all Magic Spell Damage
  • Implemented Silence in Combat
  • Increased basic inventory size by 10 slots
  • Improved Dice Quality
  • New Achievements added (some maybe Secret)
  • Improved Map and Dice Lighting
  • Adjusted Critical Damage calculation
  • Improve Player Action Result to Handle Operation Result
  • Updated the Combat Tables Structure
  • Improved the Combat Tables
  • Addressed unlinked Players potentially losing their Account when crashing
  • Buffed Poisoned Blade Skill
  • Added a Check for Skillbooks to not read them twice
  • Added Shield Function to Enemies
  • Added Dice Quality Option
  • Added Dice Speed Option
  • Added Row Effects for Skills and new Spells
  • Added Tier specific Summoning Scrolls
  • Added the Fight preview option
  • Added and improved Game Music
  • Added Summoning Friend Scrolls
  • Added NPC Lure Item
  • Added Cid the Flying Merchant fully
  • Added warning for invalid Usernames
  • Fixed Bandit Stun effect
  • Fixed Images not always loading
  • Fixed INSTALL_PARSE_FAILED Error
  • Fixed multiple wrong Text Fonts
  • Fixed Spider Animation speed
  • Fixed Rewards Blocks not always giving out rewards
  • Fixed Basic Steel Sword talking Weapon Innate Enchantment
  • Fixed a huge amount of small stability crashes
  • Fixed Attack Speed Indicator on Items

Changelog Version 200220

  • Improve Walking Animation
  • Improved GPS Update Time
  • Fixed Images Cache Memory Leak
  • Implemented Volumetric Fog Of War
  • Implement Get Character From Database
  • Fixed Firebad And Regular Bat

Changelog Version 200218

  • Improved Map View
  • Improved Quest Board Timer
  • Added Special Map Merchant
  • Verified and fixed combat damages
  • Sylara now appears directly after Subscription purchase
  • Fixed Judgement Enchantments
  • Ablaze and Daggers Poison now ignores enemy armor
  • Damage Text updated to show damages properly
  • Expanded internal NPC Structure

Changelog Version 200213

  • Increased Game Load time significantly
  • Added the option to identify equipped items
  • Materials now merge after crafting
  • Added “Craft all” function
  • Summoning Scrolls now stack to 20
  • Fixed Riposte (For Real)
  • Fixed Swords Bleed passive skill

Changelog Version 200208

  • Fixed Gem socketing not working for jewelry
  • Added new Legendary Items up to level 50
  • Fixed IAP Sorting
  • Fixed Achievements Notifications Bug
  • Many fixes in the Goblin Raid Quest
  • Fixed wrong extra belt appendages slots text
  • Added proper time control for Events/Static Enemies spawns
  • Increased the Diceroll in Combat
  • Combat now starting faster
  • Fixed Dagger Skill Tree Damage scaling
  • Adjusted Lifesteal / Vampiric Enchantment
  • Fixed Inventory being loaded before IAP Inventory Buff was applied
  • STR Attribute DMG reduced