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LootQuest
Discover a world of Adventures
Changelog
Changelog Version 200263
Implemented Monster Lure Item
Implemented Axe Skill Tree
Removed the Action Gauge from Combat
Changed all Axe´s to be 2 handed
Increased all Axe Weapon Damage
Added Tabs to Character Customization
Added Inventory Filter
Added new free Character Customization Package
Increased Random POI Spawn Rate from 1 to 3 per Tile
Increased Random Combat Spawn Rate from 2 to 3 per Tile
Increased Random Event Spawn Rate from 2 to 3 per Tile
Steps Counter Base System added
Shops System has been updated to prevent “hostaging”
Changed Combat Animation Speed
Adjusted Animated Background Timing
Fixed Skeleton Visual Bug
Fixed Player Inspection Granting Buffs
Added Sound Effects for Reading Skill Books
Expanded Attribute Skill Descriptions
Fixed Character Customization View
Improved Character Map Shadow
Updated All Skills with Reworked Damage Multipliers
Updated Social View to Multiplayer Panel
Fixed Withdrawing from Store Counting as Receiving Item
Fixed Dagger Critical Chance Bonus
Corrected Flash Freeze Typo
Balanced Gem Values
Fixed "Craft All" Display
Fixed Necromancer Summoning Off-Screen
Fixed a Crash with the Event Queue
Removed Missing Cow Achievement
Fixed Rats' Loot Tables
Added Legendary Helmets
Added Legendary Gloves
Added Legendary Boots
Adjusted Exertion Cooldown
Changelog Version 200253
Added new Armor Crafting Recipes
Fixed Daggers Poison Enchantment
Fixed Treasures spawning too far from players
Fixed Attribute and Skill Reset Potion
Fixed Exertion formatting
Removed GetDefaultEvent from Unique MapSpawnables
Implemented Bulk Retrieval for Loot Tables
Changelog Version 200252
Fixed crash after socketing equipped weapons
Fixed bug on map from spawnable Job collectibles
Fixed Treasure Hunt Maps not showing a location
Fixed Friends List scrollview
Fixed Skills not being blocked by cooldowns
Fixed exterminate enemies quests not working
Fixed Flesher Boss Skill Bug
Added Attribute Bonuses to Skill Checks
Outpost Armor and Weapon Fragment Rewards increased
Changelog Version 200246
Added Friendslist Feature
Added the final Part of Act 1 of the Main Story
Added the new Job System feature
Added Leaderboards Feature
Added “The Gauntlet”
Added Enemy Outposts
Added Innate Effects to all Staffs to boost all Magic Spell Damage
Implemented Silence in Combat
Increased basic inventory size by 10 slots
Improved Dice Quality
New Achievements added (some maybe Secret)
Improved Map and Dice Lighting
Adjusted Critical Damage calculation
Improve Player Action Result to Handle Operation Result
Updated the Combat Tables Structure
Improved the Combat Tables
Addressed unlinked Players potentially losing their Account when crashing
Buffed Poisoned Blade Skill
Added a Check for Skillbooks to not read them twice
Added Shield Function to Enemies
Added Dice Quality Option
Added Dice Speed Option
Added Row Effects for Skills and new Spells
Added Tier specific Summoning Scrolls
Added the Fight preview option
Added and improved Game Music
Added Summoning Friend Scrolls
Added NPC Lure Item
Added Cid the Flying Merchant fully
Added warning for invalid Usernames
Fixed Bandit Stun effect
Fixed Images not always loading
Fixed INSTALL_PARSE_FAILED Error
Fixed multiple wrong Text Fonts
Fixed Spider Animation speed
Fixed Rewards Blocks not always giving out rewards
Fixed Basic Steel Sword talking Weapon Innate Enchantment
Fixed a huge amount of small stability crashes
Fixed Attack Speed Indicator on Items
Changelog Version 200220
Improve Walking Animation
Improved GPS Update Time
Fixed Images Cache Memory Leak
Implemented Volumetric Fog Of War
Implement Get Character From Database
Fixed Firebad And Regular Bat
Changelog Version 200218
Improved Map View
Improved Quest Board Timer
Added Special Map Merchant
Verified and fixed combat damages
Sylara now appears directly after Subscription purchase
Fixed Judgement Enchantments
Ablaze and Daggers Poison now ignores enemy armor
Damage Text updated to show damages properly
Expanded internal NPC Structure
Changelog Version 200213
Increased Game Load time significantly
Added the option to identify equipped items
Materials now merge after crafting
Added “Craft all” function
Summoning Scrolls now stack to 20
Fixed Riposte (For Real)
Fixed Swords Bleed passive skill
Changelog Version 200208
Fixed Gem socketing not working for jewelry
Added new Legendary Items up to level 50
Fixed IAP Sorting
Fixed Achievements Notifications Bug
Many fixes in the Goblin Raid Quest
Fixed wrong extra belt appendages slots text
Added proper time control for Events/Static Enemies spawns
Increased the Diceroll in Combat
Combat now starting faster
Fixed Dagger Skill Tree Damage scaling
Adjusted Lifesteal / Vampiric Enchantment
Fixed Inventory being loaded before IAP Inventory Buff was applied
STR Attribute DMG reduced