Changelog
- Improve Walking Animation
- Improved GPS Update Time
- Fixed Images Cache Memory Leak
- Implemented Volumetric Fog Of War
- Implement Get Character From Database
- Fixed Firebad And Regular Bat
- Improved Map View
- Improved Quest Board Timer
- Added Special Map Merchant
- Verified and fixed combat damages
- Sylara now appears directly after Subscription purchase
- Fixed Judgement Enchantments
- Ablaze and Daggers Poison now ignores enemy armor
- Damage Text updated to show damages properly
- Expanded internal NPC Structure
- Increased Game Load time significantly
- Added the option to identify equipped items
- Materials now merge after crafting
- Added “Craft all” function
- Summoning Scrolls now stack to 20
- Fixed Riposte (For Real)
- Fixed Swords Bleed passive skill
- Fixed Gem socketing not working for jewelry
- Added new Legendary Items up to level 50
- Fixed IAP Sorting
- Fixed Achievements Notifications Bug
- Many fixes in the Goblin Raid Quest
- Fixed wrong extra belt appendages slots text
- Added proper time control for Events/Static Enemies spawns
- Increased the Diceroll in Combat
- Combat now starting faster
- Fixed Dagger Skill Tree Damage scaling
- Adjusted Lifesteal / Vampiric Enchantment
- Fixed Inventory being loaded before IAP Inventory Buff was
applied
- STR Attribute DMG reduced